![]() ![]() ![]() Thankfully, Solasta: Crown of the Magister features a very good difficulty system that lets the player tweak a lot of different elements, like removing critical hits and so on, so that even D&D newbies can learn the mechanics at their own pace without getting obliterated every single fight. ![]() The game does feature a digital rule book that provides a thorough yet easy to understand explanation of pretty much every mechanics, but if you have never played D&D before, you will feel overwhelmed at the beginning, being unfamiliar with the countless magic spells and special powers of each class. Due to its faithful adaptation of the D&D 5e ruleset, it can be quite hard for newbies to understand everything with the in-game tutorials shown every time some new mechanic is encountered for the first time. ![]() Things, however, may take some time to get going. While this combat system doesn’t do anything differently from other similar systems, the almost perfect adaptation of the D&D classes and their combat capabilities, and the great map design, with tons of verticality, make Solasta: Crown of the Magister an incredibly fun game to play. Unlike most other RPGs out there, which employ a classic real-time combat system, Solasta: Crown of the Magister uses a turn-based, tactical combat system where players and AI enemies take turns moving around the battlefield, use weapons and items, unleash spells, and take advantage of the environment. Solasta: Crown of the Magister’s combat system is definitely the game’s highlight and can potentially give a run for their money to many popular RPGs based powered by the D&D ruleset. It’s not a massive game-changer, to be honest, but it does add a little bit of replay value, as it lets players experiment even outside of combat. Together with picking the characters’ races and classes, which are a pretty much 1:1 rendition of the D&D 5e races and classes, players can also pick the characters’ moral alignments and traits based on these alignments, which influence the dialogue options that become available at certain points. While the visual customization options are somewhat limited, and most do not look great at all, the mechanical customization is incredibly deep. All party members are essentially the main character, as they get equal saying in the dialogue system, and they always take an active part in the story.Ĭharacter creation is definitely one of the game’s standout features. Unlike most other cRPGs out there, the player can create their party of four adventurers from scratch before beginning the adventure or pick between a few pre-made characters. This isn’t to say that Solasta: Crown of the Magister doesn’t try to do something new. Too bad this isn’t further explored in any meaningful way during the course of the adventure. It’s a shame that the story plays it so safe, as some of the lore behind the world of Solasta is quite interesting, as it actually reverses a trope we have experienced in The Witcher saga and a few other franchises: in Solasta, it’s the humans that have invaded the world following a magical cataclysm, and not the other way around. The plot is rather predictable, and it really doesn’t stray too far from fantasy tropes, featuring the usual assortment of characters and creatures we have seen in countless other RPGs. Right from the start, it’s clear how Solasta: Crown of the Magister’s story is not the game’s best feature. ![]()
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